![]() ![]() ![]() I was unaware the view ports have different attributes depending on what is being inserted, be it a model, an rtf document or an image. to make a meaningful presentation in the form of a document.Ĭlearly I was mistaken. That the LO software is a method of collecting and arranging those portals, and annotating them with brick a brack like dimensions, textures, labels etc. I took it to mean an opening in the document area that is a portal that you view something through, be it the model, a scene, an image, an rtf document or something else. I thought the term view port was similar to view point, a place you view from. (Meaning that you could have wider margins for text, etc.) So this means the two outer images need to be positioned on whatever you wish the left and right margins (for the images) to be. You’ll notice that the outer images do not move but those between are spaced evenly. ![]() Then select all the images, and try the Arrange > Space > Horizontally. Then scale the images whilst holding the SHIFT key, using the lower right corner of the images scaling frames. If you wish them all to be the same height (without changing aspect ratio,) draw a line for scaling (on Grid if you prefer) below the tallest image. (Or insert them and align them all to top in one operation.) You can stretch the line across the page and use it to Arrange > Align > Top successive images as you insert them. ![]() Now the top left corner of the image should be on grid, at the start point of the temporary line. Then first select the line, then the image. Then (with the grid on) draw a short horizontal line from where you want your image’s left margin to be, to the right just a bit. This center will usually not align with your snap grid, making the edges appear to be nonaligned.Ĭhoose an appropriate grid for aligning your images. When an image inserted into LayOut, it appears that it is placed according to it’s center. (So edited the topic title to remove the word “viewports” and replace with “inserted images”.) They are not (as said several times) model viewports. Just noting again that images have 2D bounding boxes (or sizing frames, if you will.) In LO I can insert any image in it’s own viewport. ![]()
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